Since Hitmonlee has a bad defense, even after a +1 Bulk Up, it could be bought down to the Focus Sash, or someone outspeeds Hitmonlee. Hitmonlee is a Fighting Pokémon. It is vulnerable to Fairy, Flying and Psychic moves. Hitmonlee's strongest moveset is Low Kick & Close Combat and it has a Max CP of 2,576. About "Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. A physical attack in which the user charges and slams into the foe with its whole body. Power. Hitmonlee is one of the few fighting types capable of taking a psychic hit. Fortunately (for anyone facing one), he isn't hugely capable of taking a physical one. Type. Type. 30% paralyze). It is a Fighting Pokémon that made its first appearance in the first generation games Red and Blue. Once Hitmonlee doesn't have his item, he will have double the speed. Move. Rocksmash+Brick Break and Stone Edge. Defense. Earthquake is used for Poison-types, such as Toxicroak , Nidoking, and Nidoqueen, who can easily soak up Hitmonlee's STAB. 16 dps. The moves' detail pages may show a different category for Generation … 1 Double Kick: Fighting: 30 100% 30 1 Meditate: Psychic — —% 40 33 Rolling Kick: Fighting: 60 85% 15 38 Jump Kick: Fighting: 70 95% 25 43 Focus Energy: Normal — —% 30 48 Hi Jump Kick: Fighting: 85 90% 20 53 Mega Kick: Normal: 120 75% 5 Hitmonlee's best Fighting technique is of course Hi Jump Kick, but Rolling Kick can also be very effective as it causes your opponent to flinch 30% … Jun 17, 2006 #4 Hitmonlee @ Salac Berry-Endure-Reversal-Hidden Power [Ghost]-Rock … Using these springlike legs, it bowls over foes with devastating kicks. This move combination has the highest total DPS and is also the best moveset for PVP battles. Limber: The Pokémon cannot be Paralysed while having this ability. Pokémon Silver. Swagger--85: 15--Gen VII TM87: The user enrages and confuses the target. Hitmonlee is the best fighting type pokemon, but he's still not worth having. It relied on Sky Attack and Hyper Beam for offense. Do all that and he is the king. Doess't mean anything in E4 though, since fighting is really bad past Lorelei. This Pokémon has no moves exclusive to prior evolutions. Accuracy. ♦ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Hitmonlee's defense and special defense by 1 stage). Hitmonlee best sets include brick break, close combat, jump kick, and so on. Hitmonlee is only available at the Fighting Dojo In Gen 1 Hitmonlee is one of the best fighting types you'll find, with monstrous Attack and Speed and the best fighting move in the game: Hi Jump Kick. 1 Double Kick: Fighting: 30 100% 30 Cool: 2 ♥♥: 0 1 Revenge: Fighting: 60 100% 10 Tough: 3 ♥♥♥: 0 6 Meditate: Psychic — —% 40 Beauty: 1 ♥: 0 11 Rolling Kick: Fighting: 60 85% 15 Cool: 1 ♥: 3 ♥♥♥: 16 Jump Kick: Fighting: 70 95% 25 Cool: 6 ♥♥♥♥♥♥: 0 20 Brick Break: Fighting: 75 100% 15 ♦ High Jump Kick is a physical STAB-boosted 85-base power Fighting-type move (if miss, Hitmonlee takes 1/8 damage it would've dealt). PP. ♦ Endure is a status move (Hitmonlee survives attacks this turn with at least 1 hp). Competitive Movesets for Hitmonlee in Pokemon Gold & Silver (GS) ♦ Double-Edge is a physical 120-base power Normal-type move (has 1/4 recoil). HITMONLEE's legs freely contract and stretch. Click the Fighting Pokémon (Gen. 1) 42; Click the Normal Pokémon (Gen. 1) 32; Click the Water Pokémon (Gen. 1) 23; Click the Poison Pokémon (Gen. 1) 22; Click the Grass Pokémon (Gen. 1) 21; Click the Fire Pokémon (Gen. 1) 20; Click the Flying Pokémon (Gen. 1) 17; Click the Five-Letter Pokémon (Gen. 1) 12; Gen 1 Pokémon per Double Letter 1 ... That is the best moveset for Hitmonlee ingame. Fire: Arcanine has the best stats by far, but he is very difficult to get in good shape. 52.2 dps. Rock Smash sits at an even 3 DPT (Damage Per Turn) and 3 EPT (Energy Per Turn), making it Hitmonlee's best quick move in PVP. Also, Hitmonlee is faster, stronger and gets High Jump Kick and is protected from Paralysis. It only works the first turn the user is in battle. However, if Hitmonlee is receiving Speed boosts from a Baton Passer, then Curse can be used to increase both its bulk and damage without sacrificing its Speed advantage. Hitmonlee's a glass cannon defense-wise, but it can get the job done. Close Combat. The best moves for Hitmonchan are Counter and Close Combat when attacking Pokémon in Gyms. This Pokédex entry is for Generation VI Pokémon games. User takes 1 HP of damage if it misses. Below are all the moves that Hitmonlee can learn in Generation 2, which consists of: Pokémon Gold. 3rd Gen RMT . Psychic-type Pokemon: Defensive Slowking is one of the best checks to Hitmonlee because it can take any hit from Hitmonlee and proceed to set up with Calm Mind, recover its HP with Slack Off or Regenerator, or cripple Hitmonlee with Toxic or a Scald burn. Here's two movesets I can recommend for Hitmonlee in Gen 2:-Endure-Reversal-Strength(Or Body Slam if you can get one from gen 1)-Mach Punch/Dynamicpunch(Note that you cannot get both Mach Punch and Body Slam since Mach Punch is an egg move). Counter. This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. ♦ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Hitmonlee's defense and special defense by 1 stage). ♦ High Jump Kick is a physical STAB-boosted 100-base power Fighting-type move (if miss, Hitmonlee takes 1/2 damage it would've dealt). Just use X items. Hitmonlee (JPJapanese: サワムラーRomaji: Sawamular) is a species of Pokémon in the series of the same name. Hitmonlee moveset!! Introduced in Generation I, Hitmonleee abilities comprise of Limber or Reckless and Unburden. Pokémon Crystal. Type. Those elemental punches may sound cool, but in pre-physical-special split land Hitmonchan's pitiful 35 base Sp. A move that boosts the power of the ally's attack in a Double Battle. Hitmonlee moves in Pokemon Quest A striped background indicates a generation in which the move can only be obtained via event or as a special move. Moves marked with an asterisk (*) must be chain bred onto Hitmonchan in Generation III. Raises the user's Attack by 1. When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had. - Aerial Ace, Drill Peck or Hidden Power Flying is your best bet for taking down Hitmonlee, though most decent physical attacks will KO Hitmonlee with such a pathetic HP and Defence stat. It evolves from Tyrogue starting at level 20 when its attack is higher than its defense. ♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan. Move 2. ♦ Bounce is a physical 85-base power Flying-type move (bounces turn 1. hits turn 2. 35. In Gen 2, Aerodactyl learned how to make an Earthquake, but it still lacked good Rock and Flying type moves. ♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item). - It's always handy to have something with Quick Attack (or a Tyranitar with Sandstorm) since Hitmonlee can make very good use of Reversal. Although they’re great moves in GO, they work differently in the main series games and have significant drawbacks. level 1. juwporliu. Moves marked with a superscript game abbreviation can only be bred onto Hitmonchan in that game. Reckless An attack that hits first and makes the target flinch. Gen VII TM06: A move that leaves the target badly poisoned. Hitmonlee: Kicking Pokemon 2 Atk Height Weight Gender Egg Group(s) 4'11" 1.5m 109.8lbs 49.8kg Male: 100% Human-like National Pokédex Galar Pokédex Abilities Hidden Ability #106 #108 Limber. Its poison damage worsens every turn. Using these springlike legs, it bowls over foes with devastating kicks. ♦ High Jump Kick is a physical STAB-boosted 130-base power Fighting-type move (Hitmonlee is hurt by 50% of its max hp if it misses). If you're looking for the Sword & Shield, Check out Hitmonlee Pokémon Sword & Shield data. Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. About "Hitmonlee's legs freely contract and stretch. Unburden: Speed … In terms of overall best quick moves in the game, regardless of Pokemon, here are the top 10, with #1 being the move that deals the most possible damage per second. Steel Wing. Dragon Tail. Iron Tail. Rock Throw. Counter. Close Combat is a strong STAB move. The user attacks in an uproar for two to five turns. Considering the rules in the Element Cup format, though, Cottonee has become a big threat. Competitive Movesets for Hitmonlee in Pokemon Sun & Moon (SM) ♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target). Check out Hitmonlee Pokémon Sword & Shield data. In order for us to make the best articles possible, share your corrections, opinions, and thoughts about "Hitmonlee - Evolution and Learnset" with us! Move 1. Bold indicates a move that gets STAB when used by Kingler. Then TM whatever other you moves you want. T. Theneedleman crazyengage. It also, in gen 3, had a much better moveset and learns Hi Jump Kick early at level 26. ♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). Its claim to fame is evolving into Whimsicott in Gen V, a Pokemon with a valuable ability in Prankster. In Gen 1, Aerodactyl couldn’t learn any good moves. 0. 95%. Meditate is the best standalone option, as it does not lower Hitmonlee's Speed. Italic indicates a move that gets STAB only when used by an evolution of Kingler. You have to raise a growlithe from an egg with the moves you want. Pokémon Games - 1st Generation (Inactive) In-Game Rate My Teams. Hitmonlee hits fast and hits hard, and if you play its strengths and keep it away from special attackers Hitmonlee will carry you to the top. Hitmonlee is a Fighting Pokémon. Brick Break (40 Power/35 Energy) comes out strong and has acceptable damage, while Stone Edge (100 Power/55 Energy) has solid counter-coverage and is an overall good move.Among Hitmonlee's potential … You could also use Curse instead of Bulk Up, but you'll need the White Herb to get rid of the speed drop. Double Team--101: 15--Gen VII TM32: By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Offense. Hitmonlee @ Liechi Berry Adamant Unburden 252 Atk/ 252 Spe Endure Reversal Stone Edge Mach Punch/Bullet Punch Endure/Reversal is the core of the set, Stone Edge gets excellent coverage alongside Reversal, and Mach/Bullet Punch is to beat priority move users. Hitmonlee's strongest moveset is Low Kick & Close Combat and it has a Max CP of 2,576. Click on the generation numbers at the top to see moves from other generations. Below are all the moves that Hitmonlee can learn in Generation 1, which consists of: Pokémon Red Pokémon Blue Pokémon Yellow Use fire stone from lvl 5 so you raise him up with maximum stat increases. High Jump Kick. 1: Double Kick: Fighting: 30: 100: 1: Revenge: Fighting: 60: 100: 5: Meditate: Psychic — — 9: Rolling Kick: Fighting: 60: 85: 13: Jump Kick: Fighting: 100: 95: 17: Brick Break: Fighting: 75: 100: 21: Focus … Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. I like Hitmonlee better because I always found kicking attacks more interesting and powerful than Hitmonchan. 1: Double Kick: Fighting: 30: 100: 1: Revenge: Fighting: 60: 100: 6: Meditate: Psychic — — 11: Rolling Kick: Fighting: 60: 85: 16: Jump Kick: Fighting: 100: 95: 20: Brick Break: Fighting: 75: 100: 21: Focus Energy: Normal — — 26: High Jump Kick: Fighting: 130: 90: 31: Mind Reader: Normal — — 36: Foresight: Normal — — 41: Endure: Normal — — 46: Mega Kick: Normal: 120: 75: 51: Reversal: … Psychic. It is vulnerable to Fairy, Flying and Psychic moves. 1 Physiology and Behavior 2 Appearances 2.1 Main Pokémon games 2.2 Other Pokémon … Attack makes them a novelty. Bold indicates a move that gets STAB when used by Hitmonchan. Although lacking in power, this set focuses on eliminating offensive Pokemon rather than pure wallbreaking. Meditate. Close Combat is Hitmonlee's STAB move and serves as his main form of attack. There is really no need to carry so many coverage moves when they mostly have a team sharing the same weakness. Reckless: The power of moves that have recoil damage is increased by 20%. If it becomes Tyrgue candy and Hitmontop is good you'd be sad you wasted it on a worthless Hitmonlee. Hitmonlee’s moves basically consist of physical moves such as mega kick, blaze kick, feint, earthquake, and so on. With Gen II coming soon, I'd wait to see how Hitmontop is and how the Candy for that family ends up working.
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